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Schneiderdark

18
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58
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A member registered Jul 23, 2020

Recent community posts

     Kinks and the creative process... not easy.  First step, identify what is core to the 'brand'.  If the kink fits along with the branding, then there is rarely push back because interested parties already know what the property is about.  For example, lust is a meter in your game.  It's also a romantic harem brand, so I don't think anyone is going to have issues with themes of light BDSM since the core concepts are already present in the brand, even though they aren't fully implemented.

     If the kink is not core to the brand, then it becomes an issue of if the creative narrative would be compromised if the content is optional instead of mandatory.  If there is no compromise in the narrative if the content is optional, then making it optional is always preferable to mandatory.  This allows a player to opt out of the content with no value lost (good customer experience).  The best examples of this are the various games with opt in/out gay/lesbian/futa/NTR content.

     If the kink is necessary for the creative narrative and not on brand, this is what you really need to plan for and there is no one size fits all 'best' plan.  One method could be to get someone close to you whom you can trust as a sounding board (a positive bias toward you is ok).  Also get trustworthy people who will not leak content as critics to keep you grounded (an offsetting negative bias).  If you can make them all happy, you might be able to integrate the content no problem.  Their sensitivities can highlight ways you need to make online posts to give fans the fair warning of what is coming up, but that's not always a foolproof plan.  I'm not sure what the effect on reader numbers for ebluberry's S.E.X.pedition comic was, but I do remember the author signalled to the audience that a rape scene was going to occur in the future.  You might be able to look up forums from that audience engagement event to get a taste of the kinds of pushback you can expect with sensitive, off-brand kinks.

Much appreciated!

Is this what is preventing me from extracting what I have purchased?  I don't have an option to 'skip' password protected files on extraction (WinRAR), so right now I have a purchased 'Doghouse 1.2.9c Premiere.rar' file that I can't extract.  Is there a version of the .RAR without the password protected content that I can download/receive that matches what I have paid for?

Nice.  I'm only missing one girl due to not having money.  That and I'm not sure if there is more to the summoning I'm missing.

I dub thee 'Sir Isaac Lewdton'.   Rise.

As long as I get more Jenn, I'm always happy :

If Merging on Mac, you need both old and new in different locations.  Control click to see 'Show Package Contents' on one, then open a new Finder window for the other and do the same. Hold the option key and drag patch onto original to (finally) get 'Merge' to display.

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Mac user.  I have it running, but you need to bypass the application permission check for MacOS Big Sur or later.  My typical workaround for many games that seem to not work on MacOS is to open a Terminal window and type the following command

sudo chmod -R 755

put a space after it and drag and drop the game into the Terminal window to populate the path and hit enter.  Hold Control and launch game to get the last security check to display the open option,  and from that point onward it should open without issue.

It's simple, really.  It's when you experience utter cumpletion together.

It will play on Mac, but you need a Terminal window and use the command: 

chmod -R 755 "Drag And Drop The File Here From Finder To Populate Path"

I have really been enjoying this project!  I do want to voice a visual issue, a fun feature rant, and a content concern, though.

Super simple, using battle zoom when fighting Slimegirl zooms in higher than the 'action'.  It cracks me up, but should be looked at?

I can make clothes but how do I not have new Shoes?!  A girl needs to accessorise all wardrobe slots and those tired old wedge boots are literally so last season thanks to the update process!  Where are my Stripper Heels of Speed?  I demand cute shoes!

I miss the old guard model.  No, they were not 'hot' and very 'placeholder', but part of the power fantasy when playing a hot young adventurer is when you have gaps between appearance and MC status.  Maybe I will give the background character the time of day... maybe not.  It adds a bit of RP consequences to interactions if they get fleshed out if the MC gets haughty or rewards benevolent choices if present.  I do like the new guard models, but I also wonder why they are guards?  A guard's role is to guard, which is why they warned my that the monsters are in their mating season (supposedly, but I haven't seen any baby monsters) instead of going out into the woods.  These new guards have names and went out on patrol in the woods... so then they are adventurers?  My brain says these are compatriot adventurers instead of guards.  It makes more sense for the social roles in the town as currently described?  I don't know  the planned content, and if they are in the right place as the right characters, great.  If they could be adventurers or I can get my old reliable guards back in some way, also great :p

The square to click on are 4x4 sections of the grid.  Follow the arrows with your eyes, starting at the glowing arrow.  If your eyes travel to another arrow, follow the new line with your eyes until you get to open space next to a wall.  Click in the spot and if you chose the correct 4x4 section, it will light up green and the rest will make more sense.

I did a lot of grinding over time, so I don't know.  I am playing the version here on itch, so it is attainable.  Many of the items that weren't obvious came from the tent store at night.  Its stock seemed to refresh more than the others.  The Silver I got from the Cave by grinding Explore/Escape and I knew that Gold fuses with Silver Items, so I upgraded all of the basic Silver Items into Gold.  I got the Silver as the very last thing and wondered how to make silver items and just tried the tresure chest and it combined, but not sure if I could have combined with the lucky cat or another miscellaneous item.

Ok.  I've found all the things...  I fused Silver Ore with the Chest, but forgot to save beforehand to test other mixes.  Is the chest the only fusable item with silver or did I not test enough to find others?

I'm on Mac and I saw no GUI to return to the Map when in rooms, however pressing M on the keyboard works for me.